CYBER TERROR WORLD WIDE

Our Maniacal Whims are Your Reality

Tag Archives: schedule

production list of materials

February 28, 2010

1. drawings of the lady from various poses.
2. her hair.
3. drawings of Viceroy in bed and awoken.
4. cityscape: building profiles and textures. DON’T skimp, these will be used a bunch
5. Tentacorp building:outline and completed version
A. lab
B. computer room
C. rooftop fight
D. console room for final fight.
I. giant tentacles, electric probes and metal claws.
6. Slug and canister
7. car world rigs: destroyed and normal
8. factory interior
9. car interior
10. slug zombies:drawn and paired with slug elements

This shit will keep me busy for quite a while.
I am worried about the final fights and how to pull it off as i have planned, it cannot be left to the last minute. It is still possible, but strategy will be required. fuck.

production schedule update

February 28, 2010

PRODUCTION SCHEDULE!!!
OH JESUS TIME IS GETTING SHORT. TIME TO CUT YER GUTZ

WEEK 6
MARCH 2nd
1. WEAPONS MODELED AND TEXTURED.
2. CAR SPHERE COMPLETED:
BOTH CLEAN AND DESTROYED VERSIONS
3. SLUG AND CANISTER MODELED TEXTURED AND RENDERED
4. SEVERE PROGRESS MADE ON THE TENTACORP BUILDING
5. MEETING WITH THE JERK PRACTICE TONIGHT

MARCH 5th
1. HAIR FOR THE LADY GET IT DONE AND ASK FOR HELP IF NECESSARY
2. BEGIN GETTIN THE FIRST 30-45 SECONDS OF THE PROJECT READY FOR A REVIEW
saturday have all elements rendered and ready by bedtime
Sunday and Monday animate your balls off (and rough scratch track?)

WEEK 7
MARCH 9th MIDSEMESTER REVIEW!!!!!!
1. HAVE A POLISHED INTRO TO THE PROJECT READY FOR REVIEW. AS PER THE STORY BOARDS EVERYTHING UP TILL SCENE 22.
2. HAVE AN ORGANIZED BLOG TO SHOW THE PROCESS.
3. SAMPLES OF HEAD EXPLODE AND CAR DRIVING SEQUENCE
4. HOPEFULLY HAVE MET WITH THE JP AND HAVE SOME FOOTAGE TO SHOW OF LIVE ACTION PARTS.

MARCH 11th
1. HAVE THE TOWER OF CONSOLES MADE.
2. HAVE THE T-CORP EXTERIOR BUILDING COMPLETELY DONE AND ANIMATED
SMOKE STACKS, LIGHTNING, CLOUDS AND EXPLOSIONS

WEEKS 8-11
DO EVERYTHING

WEEK 12
APRIL 20th
1. ANIMATIONS DUE 100%
2. OH GOD
3. FINAL TWEAKS TO AUDIO FX AND SOUNDTRACK.

WEEK 13
APRIL 27th
ALL ANIMATION WORK CRAMMED TO RUFF EDIT, AND WE FINE TUNE IN FINAL CUT FOR PROPER VERSION AND EDIT.

WEEK 14
MAY 4TH FINAL PRESENTATION: OH CHRIST!